Fusion360 – Level 2

TUTORIAL 1: MECHANIZED ASSEMBLIES

Creating Mechanized Components Within an Assembly

 

CLICK TO FOLLOW TUTORIAL 1

The main Simple Machine in the Steam Engine is the LEVER.

Get your subconscious mind thinking about Simple Machines for your Fusion Challenge coming up soon!


TUTORIAL 2: FEA-ANALYSIS

Simulating Stress and Strain (Finite Element Analysis – FEA)

 

CLICK TO FOLLOW TUTORIAL 2


TUTORIAL 3: SCULPTING

FOLLOW THIS TUTORIAL to create a GHOST

 


Image from https://www.instructables.com/Sculpting-in-Fusion-360/

 

SHOW your instructor, and SCREENSHOT it to the HANDIN folder

PROBLEM 3: CREATE AN AIRPLANE

  1. FIND an EXISTING AIRPLANE design you want to emulate (NOT “made up” by you)
    • Ideally you need a TOP, SIDE, and FRONT view
    • My favourite airplanes:
  2. DOWNLOAD an image of the AIRPLANE you have chosen
    • INSERT TOP and SIDE views as a “CANVASS” on intersecting planes to help you sculpt to fit, then make the canvas invisible
  3. BEGIN!
  4. STUCK?

 

SHOW your instructor ON SCREEN, and SCREENSHOT a RENDERING to the HANDIN folder

 

 


FUSION CHALLENGE: GET CREATIVE!

 

If you are not here by October 1st/March 1st, you’re going to run out of time

This Project must be completed THIS TERM;
Don’t waste your time

Don’t waste OTHER PEOPLE’S time;
THEY NEED TO COMPLETE THEIR PROJECT TOO

READ THROUGH THE MARKS SHEET

>>> NO WEAPONS <<<

No derivatives of weapons, no miniaturized weapons, no functional or non-functional weapons, no insinuated weapons, no historical weapons, no futuristic weapons, no theoretical weapons, no philosophical weapons, no cleverly disguised weapons, no weapon components that could later be assembled into weapons, anything that looks anything like anything that could have anything to do with any kind of weapon is forbidden.  Get over it.

 

THE PROJECT MUST:

    1. Be a MECHANISM (a system of parts working together as a Simple Machine)
      • A: Each shape has extra techniques, COMPOUND SIMPLE MACHINE (machine moves another machine), does not come apart.
      • B: Each shape as extra techniques, TWO simple machines, does not come apart
      • C+: Each shape has extra techniques, simple machine, does not come apart
      • C: Basic geomteric shapes, simple machine, does not come apart
      • !!MOVING PARTS MUST HAVE ABOUT 1.5mm CLEARANCE!!
    2. Be a MECHANISM that IS a SIMPLE MACHINE << click to know what a Simple Machine is
    3. Be a Simple Machine 
    4. Still be a Simple Machine 
    5. Be ASSEMBLED from 6 or more distinct, assemblable parts
      • Single Part” example: A bicycle wheel:
        • Rim (revolve)
        • Hub (revolve, hole, pattern)
        • Spokes (sweep, thread, solid)
        • Tire (revolve, solid, pattern)
        • Valve stem (revolve, thread)
      • WHEN 3D PRINTED, IT MUST STAY TOGETHER!
    6. Use at least FOUR of these:
      • Solid modeled parts
      • Holes
      • Shells
      • Ribs
      • Revolved parts
      • Patterns
      • Lofted parts
      • Swept parts
      • Sheet Metal
      • Sculpted

10% BONUS: do FEA on TWO components of your project

CLICK HERE TO PRINT MARKS SHEET

Complete model and show to instructor ON SCREEN, and then….

HAND IN THE FOLLOWING:

    1. PRINTED 3D – Project (HOW TO 3D PRINT)
    2. PRINTED – Engineering Drawings Booklet
    3. EXPLODED ANIMATION
      • Export all *.avi files
    4. DIGITAL – Entire Project
      • Export All *.f3d *.jpg *.doc & etc. files
    5. MARK SHEET (below)

 

 

DIGITAL FILES:

      • CREATE A FOLDER labelled lastname_project-name
        • Example: wellwood_sheet-metal-brake
      • SAVE everything into this folder
      • DRAG AND DROP the folder to “i:\1. Handin\!Wellwood”

 

CLICK HERE TO PRINT MARKS SHEET

 

 


FINISHED?

Carry on to Architecture! That’s is a big unit too

Try to get ahead in case things slow you down!!


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